WHAT WE PLAY
Nine games. Pick your floor.
Every session rotates through games so nobody gets bored. Filter by age and intensity below, then tap any game for full rules, variations, and pro tips.
FILTER BY AGE
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REAL TEAMS · BIG-BOARD SCORING
The Blast'D! Games
The games the arena was built for. Sensor flags, base stations, and a 75-inch board tracking every play.
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Blaster Battles
Foam-blaster team battles — the signature Blast'D! experience.
- AGES
- 7+ (kids 6 welcome with a parent on the floor)
- PLAYERS
- Up to 12 per round
- INTENSITY
- Medium-high
Read the rules →
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Capture the Flag
Two flags, two cells, four minutes. Strategy + speed.
- AGES
- 8+
- PLAYERS
- Up to 12 per round
- INTENSITY
- Medium
Read the rules →
PICK YOUR VARIANT
Dodgeball — Four Flavors
We rotate four dodgeball formats so a session never gets stale. Same soft balls, totally different game.
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Old-School Dodgeball
Classic gym-class rules. Hit, sit, catch and they're back.
- AGES
- 7+
- PLAYERS
- Up to 12 (6v6)
- INTENSITY
- Medium
Read the rules →
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Doctor Dodgeball
Each team has one secret 'doctor' who revives the hit.
- AGES
- 8+
- PLAYERS
- Up to 12 (6v6)
- INTENSITY
- Medium
Read the rules →
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Half-Arena Dodgeball
Tight quarters, fast hits, fewer hiding spots.
- AGES
- 7+
- PLAYERS
- Up to 10 (5v5)
- INTENSITY
- High
Read the rules →
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360 Dodgeball
All-around chaos. Free-for-all. Last one standing wins.
- AGES
- 8+
- PLAYERS
- Up to 14
- INTENSITY
- High
Read the rules →
FOR THE UNDER-7 CREW
Little-Kid Games
Soft, silly, Marshall-led. Built around the toddler-to-second-grade range that wants to run but isn't quite ready for the foam darts.
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Hide & Seek
Marshall counts, kids hide, hilarity ensues.
- AGES
- 4–8
- PLAYERS
- Up to 16
- INTENSITY
- Low-medium
Read the rules →
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Tag
Six flavors of tag. Marshall's choice.
- AGES
- 4–8
- PLAYERS
- Up to 16
- INTENSITY
- Medium
Read the rules →
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Monster
The Marshall is the monster. Kids run, hide, giggle.
- AGES
- 3–7
- PLAYERS
- Up to 16
- INTENSITY
- Low
Read the rules →
Curious about safety?
Every player wears eye protection during Blaster Battles. Foam darts only — soft tipped. Marshalls run a safety brief at the top of every session. Padded floors, bumpered walls. We've seen more bruised egos than bruised shins.
Sign your waiver →